Simulation & Gaming

Vol.10, No2
 December, 2000
Publication of JASAG

 Special Edition

   The Educational Effectiveness of  “Raf Rafa” :

An intensive Investigation on A Case of A Primary School Class room ---------------------------------------------------------- Msami Ido  3

   The Effects of “The Game of Joint-Stock Companies” on Civics at Junior High School

                                           --------------------------------------------------------------------------------------------------------- Masahiro Nakadai  17

   The Practical Use of “Business Simulation” at High School in View of Business Education

                                           ------------------------------------------------------------------------------------------------------------ Koichi Nomura  27

   The Effectiveness of Role-Playing Simulation Material in Teaching History ---------------------------------------------- Masato Nakagiri  41

   A Discussion of the Structure and Assessment of Simulation Games: Focusing on Video Games.

                                           -------------------------------------------------------------------------------------------------------- Tsuneo Yamashita  54

   Effectiveness and Practical Issues of “POMP AND CIRCUMSTANCE”:

            Interviews of Teachers in a High School ---------------------------------------------------- Megumi Kashibuchi and Akira Sakamoto  65

Invited Paper

 Games Can Be Organized as Theme Park Where People Play to Learn:

Theme Park for Mental Maturity ------------------------------------------------------------------------ Yoshinobu Kumata  79

  Norms of the Game: Playing Table-Talk Role-Playing Games -------------------------------------------------------------------- Kaoru Endo  87

 Refereed Paper

 A Practical Study on Citizen Involvement Workshop by Using Design Game in Inner-City Area

     A Case Study of Hanaguruma District in Nagoya ----------------------------------------------------------------- Masaya Arakawa  103